Project Overview
A transformative educational journey merging the physical and digital worlds.
Our Mission
The project aims to develop a model to increase digital creativity and promote new innovative and creative educational practices based on a hybrid approach. We are developing an intuitive, adaptable authoring tool for teachers, which will be accessible free of charge. TAITALE focuses on training teachers and future teachers in implementing these educational escape rooms using Tangible User Interfaces.
Target Audience
- Pre-service teachers: Future educators learning to integrate digital creativity into their practice.
- In-service teachers: Current school teachers aiming to enhance their classroom activities.
- Education professionals: Experts from out-of-school contexts testing the tool's adaptability.
Work Packages (WPs)
Project Management
Focuses on the coordination, quality assurance, and risk management of the entire project to ensure smooth progress and high-quality deliverables across all partner countries.
Application Model
Designing the methodological framework for Educational Escape Rooms in school education. Includes mapping of digital strategies and extensive co-design focus groups with teachers.
mini-MOOCs
Creation of short online courses (mini-MOOCs) in 5 languages to train educators on digital creativity, gamification, and storytelling, complete with micro-credentials.
EER Creator
Designing and developing the TAITALE Authoring tool software. A platform that allows teachers to easily create hybrid Escape Rooms integrating smart objects via NFC sensors.
Best Practices & Guidelines
Dedicated to the application of the TAITALE model in both school curricula and extra-school activities. Includes massive trial executions involving over 500 participants to validate the tools and deliver final policy recommendations.